Recreating one of my most watched videos, a few months back I set out to see what would happen under the new physics when you get a lot of TOG II's together - and the answer is about as silly as you'd expect.
Though the usual advice for Hipper players is to keep their distance, in this viewer submitted replay from Acepilot (his first match, no less) ignores all the rules and decides to get a bit more up close and personal.
In this roundup, we have a tank-destroyer edition, featuring three machines that aren't usually thought of as being particularly good for their tier - but of course, even more lacklustre tanks can have a good day from time to time.
Though of course I mostly focus on the PC version of World of Tanks, from time to time I get sent some gameplay from the console version - and thus it is with this very good Tiger game from MadFridayTV.
Always regarded as one of the better all-rounders out of the tier 10 heavy tanks, the T110E5 got perhaps a bit too good once it changed over to a HD model, and with matchups like this one you'd have to fail pretty hard to lose.
The Cromwell is known for being one of the more fun mid-tier medium tanks in the game, and when it's top tier it can kick ass - and in the situation player justforlolzFYI finds himself in, he's going to have to, to win.
In this edition, we're starting off with an amusing match in the Object 704, a pair of games on the infamous "Campinovka" map, and finally some World of Warships action with the tier 6 Amercian destroyer, the Farragut.
Formerly the capital of the Duchy of Lorraine, the city of Nancy bears the motto "I'm not touched with impunity" - appropriate for this tank, as while it's easy to hurt, if played right it can repay it in spades.
The third premium Soviet cruiser to come to World of Warships, the Molotov is essentially an upgraded Kirov-class cruiser, representing the post-war 50's refit this ship underwent - and in in-game terms, it's really very good.
Having done a guide on how to get started in Stellaris, I thought it was about time I got round to talking about the state of the game as it's come out - and for a Paradox title, it's surprisingly disappointing in some ways.
Much like the Soviet destroyer tech-tree counterpart, the Anshan is a very capable little gunboat - but it helps that it can also manoeuvre pretty well, especially useful when you're being hunted by the most single-minded player in the world.
After an absence of several days, having been invited to Warsaw to take part in a special event at the WGL World of Tanks Finals, I'm back with some thoughts on the both the match, and WoWS as a potential e-sport.
World of Tanks' newest premium is both something new and familiar at the same time - the ever popular M41 Walker Bulldog, except upgunned as it was in German service; it is also the very first tier 8 light tank premium, too.
In this latest episode, we have a very tense pair of games indeed, with KingTrygon fighting against the odds in World of Tanks, and Jotti70 in World of Warships fighting for victory almost down to the last second.
At first glance, neither of these two machines has that much in common. However, one definite connection is that they're both pretty fast - fast enough, in fact, to take advantage of the new physics system in World of Tanks...
Along with the announcement of my (somewhat belatedly released) mods collection, I decided it'd been too long since I chronicled my progress on that home away from home, the North American server for World of Tanks.
Famous for it's excellent gun depression - some of the best in World of Tanks - the Sturer Emil also has some rather less fun characteristics... but in a match such as this one, it ends up hardly mattering at all.
The second Commonwealth tank to make it into the game (alongside the Ram Mk.II), the AC 1 Sentinel was Australia's first indigenously designed tank - but, alas, Wargaming's implementation of it leaves much to be desired.
After the recent release of Master of Orion into Early Access, I've been keeping my eye out for similar games - and one long-running project that caught my eye is this one; Aurora, a space 4x that may not be pretty, but has a lot of depth.
Following on from the World of Warships team event last Saturday, I decided to showcase the toughest opponents we faced all evening - facing off against a team of supertesters, it ended up being a very close fight indeed.